Smart Inspection AR

AerinX is an innovative system that speeds up aircraft inspections by precisely locating, measuring damage, and providing essential technical details.

Developed at Aerinx
for Microsoft Hololens

Unity Engine, C#, WPF
Senior Generalist Programmer

Responsibilities

• Researched and achieved enterprise-quality measurements.
• Developed several advanced device tracking algorithms.
• Creating basic functionality in Unity Engine, and building up the application and UI using the MVP model.
• Utilizing functional programming in order to achieve exceptional stability.
• Worked with multiple device specific SDKs during research.
• Built & Modified shaders in CG & ShaderLab to support AR.
• Validate our solutions in-person on aircrafts at the airport.