Unreal Engine, C++, Blender, Photoshop
Solo Developer
Main Responsibilites
• Creating locomotion with a mix of Epic’s experimental motion matching technology and traditional state machines.
• Supporting server-authorative abillities with local prediction using Unreal’s GAS.
• Building up peer-to-peer network communication using Unreal’s best principles.
• Designing and creating all visuals, animations, environment assets and characters in the game.

