Unity Engine, C#
Gameplay Programmer / Technical Arts
Responsibilities
• Created gameplay code in C# using Unity
• Developed HUD & UI System
• Created Technical Arts ( CG & HLSL | Custom shaders, Image effects, VFX and more)
• Created a Custom Database & Save system
• Developed a Level Editor and Level Designing Tool.
• Implemented Analytics & In-App Purchases for IOS & Android
• Integrated native Ad mediator and Ad Network SDK’s
• Integrated Google Play Services and communicating w/ related APIs


